Virtuos
Graphics Programmer
The Programme
维塔士注重公司内部游戏人才的培养,针对员工的不同需求形成了完善的培训系统。我们欢迎有经验的或者刚出校门的应聘者,只要您对游戏有自己独到的见解并且希望与一家正在飞速发展的国际公司一起成长,共同进步,敬请关注我们目前的职位空缺吧!
Responsibilities
- Implement graphic api wrapper for different platforms针对目标平台实现引擎的图形接口层
- Implement required visual features with art, pipeline team与美术师和工具团队合作,实现新的视觉效果
- Optimize the GPU load to meet the budget 优化GPU负载以提高性能, 包括算法, 材质,并行渲染等
- Analyze/ resolve visual bugs by using GPU capture tools 使用抓帧工具分析解决视觉问题
Required Skills and Abilities
- 熟悉至少一种 graphic API (OGL/D11/…)
- 熟悉至少一种 shader language (HLSL/GLSL/…)
- 熟悉 3D mathematics (Matrix, Vector, BRDF…)
- 了解现代渲染管线(forward rendering/deferred rendering/shadow/AA/AO/GI…)
- 了解CPU 和GPU profiling , optimizing and debug理论知识
- 相关主机平台 ( PS3, PS4, X360, XboxOne, Wii ... ) 开发经验
- 熟悉 multithreading rendering
- 熟悉知名引擎但不局限于UE4, Unity, Cryengine等
Closed 10 months ago
- Job type:Graduate Jobs
- Disciplines:
Computer Science, Engineering Software
- Citizenships:
- Locations:
Chengdu
- Closing Date:21st Aug 2021, 6:00 pm
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